Game Designer — Jyväskylä, Finland

CharlotteKeWang

Eight years in CRM and data, now designing and developing games. Live games, user-centric, data-informed, business-aware.

Game Design Level Design Live Games Data-Informed User-Centric Business-Aware
About

After more than eight years in CRM and data, I moved into game development, driven by a long-standing passion for making games.

My background gave me a structured, analytical way of working: setting clear goals and turning insight into decisions a team can act on. I bring that discipline to game systems, level design and player experience, iterating on ideas through data and observed player behavior.

I'm particularly drawn to live games, user relationships and data-informed projects.

Work

Five shelves. Pick one, or let the die decide.

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